//////////////// private void ApplyBrambleEffects() { var config = CursedBramblesConfig.Instance; string timerName = "CursedBrambleHurt_" + this.player.whoAmI; if (this.player.velocity.LengthSquared() > 0.1f) { this.player.velocity *= 1f - config.Get <float>(nameof(config.BrambleStickiness)); } if (Timers.GetTimerTickDuration(timerName) <= 0) { Timers.SetTimer(timerName, config.Get <int>(nameof(config.BrambleTicksPerDamage)), false, () => { PlayerLibraries.RawHurt( player: this.player, deathReason: PlayerDeathReason.ByCustomReason(this.player.name + " was devoured by cursed brambles"), damage: config.Get <int>(nameof(config.BrambleDamage)), direction: 0, pvp: false, quiet: true, crit: false ); return(false); }); this.player.AddBuff(BuffID.Venom, 60); } }
public override void ReceiveOnClient() { Player player = Main.player[this.PlayerWho]; if (player == null || !player.active) { LogLibraries.Alert("Inactive player indexed as " + this.PlayerWho); return; } PlayerLibraries.ApplyPermaDeathState(player, this.Msg); }