void OnTriggerEnter2D(Collider2D player) { if (player.gameObject.tag == "Player") { if (is_active == true) { playerLevel.conversationDisplay("Get to the castle! Orcs are still alive!"); } if (is_active == false && introCompleted == false) { is_active = true; playerLevel.conversationDisplay("PRINCESS! I Have urgent news! Some orc thugs have broken into the castle gardens!" + "You're the best fighter in town, please go save your home!"); } if (introCompleted == true) { playerLevel.conversationDisplay("Thanks for your help, Princess!"); } } }