private void Start() { pms = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerLaunch>(); som = GameObject.FindGameObjectWithTag("SoundManager").GetComponent <SoundManage>(); }
void Start() { pms = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerLaunch>(); landed = false; sprend.sprite = sit; }
private void SetPlayerLaunchr() { playerLaunch = m_playerLaunchr; }