internal async Task PlayerJoinedNotification(PlayerJoinedNotification notification) { if (PlayerJoined != null) { await PlayerJoined?.Invoke(notification); } }
public async Task Minecraft_PlayerJoined(PlayerJoinedNotification playerJoinEvent) { await Application.Current.Dispatcher.InvokeAsync(delegate { PlayerList.Items.Add(playerJoinEvent.PlayerName); PlayerListLabel.Content = $"Players online {PlayerList.Items.Count}/20"; }); }
public async Task Handle(PlayerJoinedNotification notification, CancellationToken cancellationToken) { foreach (var plugin in _pluginLoader.Enabled) { try { await plugin.OnPlayerJoin(notification, _pluginContext); } catch (Exception ex) { await _mediator.Publish(new PluginLogNotification { Exception = ex, Message = $"Error in {nameof(plugin.OnPlayerJoin)} for plugin {plugin.Name}" }); } } }
public override async Task OnPlayerJoin(PlayerJoinedNotification notification, IPluginContext context) { await _minecraftDiscordClient.SendMessageAsync($"**{notification.PlayerName}** has joined the game."); }
public async Task Handle(PlayerJoinedNotification notification, CancellationToken cancellationToken) { await _relayEventHandler.PlayerJoinedNotification(notification); }
public virtual Task OnPlayerJoin(PlayerJoinedNotification notification, IPluginContext context) { return(Task.CompletedTask); }