Exemple #1
0
    public void TakeItem()
    {
        GameObject      player = GameObject.FindGameObjectWithTag("Player");
        MenuController  menuC  = player.GetComponent <MenuController> ();
        PlayerInventory inv    = player.GetComponent <PlayerInventory> ();

        if (inv.AbleToAdd())
        {
            inv.AddItem((GameObject)items [menuC.index]);
            menuC.RemoveFromCurrentNode();
            items.RemoveAt(menuC.index);
            if (items.Count == 0)
            {
                gameObject.GetComponent <TileInfo> ().SetToNormalTile();
            }
        }
    }