private void DoPickupAnimation()
    {
        pickupAnimation = playerInstance.GetComponentInChildren <PickupAnimation>();

        sprite = GetComponentInChildren <SpriteRenderer>().sprite;
        pickupAnimation.DoAnimation(sprite, proportion);
    }
    private void Start()
    {
        playerInstance  = PlayerInstant.Instance;
        pickupAnimation = playerInstance.GetComponentInChildren <PickupAnimation>();

        gameObject.name = item.ToString();
        proportion      = GetComponentInChildren <SpriteRenderer>().transform.localScale.x;
    }