private IEnumerator OpenPlayerInfo(PlayerInfoSide side) { string sideTooltipTmp = side.tooltips.gripText; string othersideTooltipTmp = side.tooltipsOther.gripText; side.tooltips.UpdateText(VRTK_ControllerTooltips.TooltipButtons.GripTooltip, openingTooltip); side.tooltipsOther.UpdateText(VRTK_ControllerTooltips.TooltipButtons.GripTooltip, ""); side.fillBar.localScale = new Vector3(0f, 1f, 1f); float startTime = Time.time; while (Time.time < startTime + gripHoldTime) { if (!side.events.gripPressed) { openPlayerInfoRoutine = null; side.tooltips.UpdateText(VRTK_ControllerTooltips.TooltipButtons.GripTooltip, sideTooltipTmp); side.tooltipsOther.UpdateText(VRTK_ControllerTooltips.TooltipButtons.GripTooltip, othersideTooltipTmp); side.fillBar.localScale = new Vector3(0f, 1f, 1f); yield break; } side.fillBar.localScale = new Vector3((Time.time - startTime) / gripHoldTime, 1f, 1f); yield return(null); } side.playerInfoView.SetActive(true); side.uiPointer.SetActive(true); if (OnPlayerInfoViewOpened != null) { OnPlayerInfoViewOpened(); } side.fillBar.localScale = new Vector3(0f, 1f, 1f); side.tooltips.UpdateText(VRTK_ControllerTooltips.TooltipButtons.GripTooltip, closeTooltip); openPlayerInfoRoutine = null; }
IEnumerator Start() { vrtk_manager = FindObjectOfType <VRTK_SDKManager> (); outfitter = FindObjectOfType <Outfitter> (); while (!outfitter.setupFinished) { yield return(null); } rightUIPointer = vrtk_manager.scriptAliasRightController.transform.Find("UIPointer").gameObject; leftUIPointer = vrtk_manager.scriptAliasLeftController.transform.Find("UIPointer").gameObject; leftPlayerInfoView = Instantiate <GameObject> (playerInfoViewPrefab, Vector3.zero, Quaternion.identity); leftPlayerInfoView.transform.SetParent(vrtk_manager.scriptAliasLeftController.transform); leftPlayerInfoView.transform.localPosition = new Vector3(0.27f, 0, -0.03f); leftPlayerInfoView.transform.localRotation = playerInfoViewPrefab.transform.rotation; rightPlayerInfoView = Instantiate <GameObject> (playerInfoViewPrefab, Vector3.zero, Quaternion.identity); rightPlayerInfoView.transform.SetParent(vrtk_manager.scriptAliasRightController.transform); rightPlayerInfoView.transform.localPosition = new Vector3(-0.27f, 0, -0.03f); rightPlayerInfoView.transform.localRotation = playerInfoViewPrefab.transform.rotation; left = new PlayerInfoSide { events = vrtk_manager.scriptAliasLeftController.GetComponent <VRTK_ControllerEvents> (), tooltips = outfitter.leftControllerTooltips, tooltipsOther = outfitter.rightControllerTooltips, fillBar = leftTooltipFillbar, playerInfoView = leftPlayerInfoView, uiPointer = rightUIPointer }; right = new PlayerInfoSide { events = vrtk_manager.scriptAliasRightController.GetComponent <VRTK_ControllerEvents> (), tooltips = outfitter.rightControllerTooltips, tooltipsOther = outfitter.leftControllerTooltips, fillBar = rightTooltipFillbar, playerInfoView = rightPlayerInfoView, uiPointer = leftUIPointer }; SetAllInactive(); if (available) { SetAvailable(); } }