public void OnStart(BoardGame.EValuationBasis valuationBasis, BoardGame.UserPlayer user, BoardGame.AIPlayer ai) { if (null != _userInfoPanel) { _userInfoPanel.Set(valuationBasis, user); _userInfoPanel.Show(); } else { Log.Error("not found user info panel"); _userInfoPanel.Hide(); } if (null != _aiInfoPanel) { _aiInfoPanel.Set(valuationBasis, ai); _aiInfoPanel.Show(); } else { Log.Error("not found ai info panel"); _aiInfoPanel.Hide(); } }