public CharacterBoneManager() { _playerIkController = new PlayerIkController(); CacheChangeCacheAction = () => { _cacheP1Dirty = true; _cacheP3Dirty = true; }; }
public CharacterBoneManager() { _boneRigging.EnableSightMove = EnableSightMove; _playerIkController = new PlayerIkController(); CacheChangeCacheAction = () => { _cacheP1Dirty = true; _cacheP3Dirty = true; }; }
public CharacterBoneManager() { _mainInfo = SingletonManager.Get <DurationHelp>().GetCustomProfileInfo("CharacterBoneManager"); _boneRigging.EnableSightMove = EnableSightMove; _playerIkController = new PlayerIkController(); CacheChangeCacheAction = () => { _cacheP1Dirty = true; _cacheP3Dirty = true; }; }