Exemple #1
0
    // Start is called before the first frame update
    void Start()
    {
        base.Start();
        MyEnergySignal = GetComponent <PlayerIFF>();

        if (TargetUIOverlay == null)
        {
            TargetUIOverlay = FindObjectOfType <UITargetManager>();
        }
        MyPC = GetComponent <PlayerController>();
    }
Exemple #2
0
 // Start is called before the first frame update
 void Start()
 {
     playerFCS      = Player.GetComponent <PlayerFCS>();
     playerIFF      = Player.GetComponent <PlayerIFF>();
     ShowingDetails = true;
 }