Exemple #1
0
    private void OnCollisionEnter(Collision other)
    {
        GameObject playerGameObject = null;

        if (IsOtherThePlayer(other))
        {
            playerGameObject = other.gameObject;

            SetMaterialColorGreen();

            PlayerHitScore playerHitScore = (PlayerHitScore)playerGameObject.GetComponent <PlayerHitScore>();
            LogToIndicateGameFinished(playerHitScore);
        }
    }
Exemple #2
0
    private void OnCollisionEnter(Collision other)
    {
        if (OtherCollisionObjectIsPlayer(other))
        {
            if (!hasCollidedWithPlayer)
            {
                PlayerHitScore playerHitScore = GetPlayerHitScoreFromOtherCollisionObject(other);
                playerHitScore.IncrementHitScore();
                playerHitScore.LogPlayerHitScore();

                SetHasCollidedWithPlayer(true);
                SetObstacleMaterialColorRed();
            }
        }
    }
Exemple #3
0
 private void LogToIndicateGameFinished(PlayerHitScore playerHitScore)
 {
     Debug.Log("You reached the finish line!");
     playerHitScore.LogPlayerHitScore();
 }