Exemple #1
0
 private void Awake()
 {
     php        = GameObject.Find("Player1").GetComponentInChildren <PlayerHitPoints>();
     php2       = GameObject.Find("Player2").GetComponentInChildren <PlayerHitPoints2>();
     PlayerDead = GetComponent <AudioSource>();
 }
 // Start is called before the first frame update
 void Start()
 {
     php        = GameObject.Find("Body2").GetComponent <PlayerHitPoints2>();
     damageText = GetComponent <TextMesh>();
     textColor  = GetComponent <TextMesh>().color;
 }