Exemple #1
0
 protected override void Start()
 {
     base.Start();
     _player = GameObject.FindGameObjectWithTag("Player");
     _playerInventory = FindObjectOfType<PlayerHasInventory>();
     _pickedUp = false;
 }
 protected override void Start()
 {
     base.Start();
     _playerLife = FindObjectOfType<PlayerHasLife>();
     _playerInventory = FindObjectOfType<PlayerHasInventory>();
     _playerWeapons = FindObjectOfType<PlayerHasWeapon>();
     _questCompleted = false;
 }
    void Start()
    {
        Level = 1;
        Attack = 0;
        Speed = 0;
        Score = 0;

        _inventory = GetComponent<PlayerHasInventory>();

        _statusZone = new Rect(Screen.width - Margin - Width, Margin, Width, Height);
        _scoreZone = new Rect(Margin, Margin, Width, Height);
    }