public void AmpachePlayerNextNotShufflingPlayingRollsToStartTest() { var model = new AmpacheModel(); var mock = new PlayerHandle(model); mock.SetPauseState(false); var first = new AmpacheSong(); var second = new AmpacheSong(); model.Playlist = new List<AmpacheSong>{ first, second }; model.PlayingSong = second; model.IsPlaying = true; model.PercentPlayed = 90; model.PercentDownloaded = 100; model.NextRequested = true; System.Threading.Thread.Sleep(100); Assert.That(model.PlayPauseRequested, Is.False); Assert.That(model.PercentPlayed, Is.EqualTo(0)); Assert.That(model.PercentDownloaded, Is.EqualTo(0)); Assert.That(mock.PauseCalls, Is.EqualTo(0)); Assert.That(mock.UnpauseCalls, Is.EqualTo(0)); Assert.That(mock.PlaySongCalls, Is.EqualTo(1)); Assert.That(mock.StopCalls, Is.EqualTo(0)); Assert.That(mock.SeekToCalls, Is.EqualTo(0)); Assert.That(mock.GetPauseState(), Is.False); Assert.That(model.IsPlaying, Is.True); Assert.That(model.PlayingSong, Is.SameAs(first)); Assert.That(mock.LastStartedSong, Is.SameAs(first)); }
public void AmpachePlayerStopWhilePlayTest() { var model = new AmpacheModel(); var mock = new PlayerHandle(model); mock.SetPauseState(false); var first = new AmpacheSong(); var second = new AmpacheSong(); model.Playlist = new List<AmpacheSong>{ first, second }; model.PlayingSong = second; model.IsPlaying = true; model.StopRequested = true; System.Threading.Thread.Sleep(100); Assert.That(model.PlayPauseRequested, Is.False); Assert.That(mock.PauseCalls, Is.EqualTo(0)); Assert.That(mock.UnpauseCalls, Is.EqualTo(0)); Assert.That(mock.PlaySongCalls, Is.EqualTo(0)); Assert.That(mock.StopCalls, Is.EqualTo(1)); Assert.That(mock.SeekToCalls, Is.EqualTo(0)); Assert.That(mock.GetPauseState(), Is.False); Assert.That(model.IsPlaying, Is.False); Assert.That(model.PlayingSong, Is.Null); }
public void AmpachePlayerSeekingTest() { var model = new AmpacheModel(); var mock = new PlayerHandle(model); mock.SetPauseState(false); var first = new AmpacheSong(); var second = new AmpacheSong(); second.TrackLength = TimeSpan.FromMinutes(1); model.Playlist = new List<AmpacheSong>{ first, second }; model.PlayingSong = second; model.IsPlaying = true; model.Configuration = new UserConfiguration(); model.Configuration.AllowSeeking = true; model.RequestedSeekToPercentage = 50; System.Threading.Thread.Sleep(100); Assert.That(model.PlayPauseRequested, Is.False); Assert.That(mock.PauseCalls, Is.EqualTo(0)); Assert.That(mock.UnpauseCalls, Is.EqualTo(0)); Assert.That(mock.PlaySongCalls, Is.EqualTo(0)); Assert.That(mock.StopCalls, Is.EqualTo(0)); Assert.That(mock.SeekToCalls, Is.EqualTo(1)); Assert.That(mock.GetPauseState(), Is.False); Assert.That(model.IsPlaying, Is.True); Assert.That(model.PlayingSong, Is.SameAs(second)); }
public void AmpachePlayerPreviousAfterSomePlayTest() { var model = new AmpacheModel(); var mock = new PlayerHandle(model); mock.SetPauseState(false); var first = new AmpacheSong(); var second = new AmpacheSong(); model.Playlist = new List<AmpacheSong>{ first, second }; model.PlayingSong = second; mock.SetPlayerPositionMilliSecond(10000); model.IsPlaying = true; model.PreviousRequested = true; System.Threading.Thread.Sleep(100); Assert.That(model.PlayPauseRequested, Is.False); Assert.That(mock.PauseCalls, Is.EqualTo(0)); Assert.That(mock.UnpauseCalls, Is.EqualTo(0)); Assert.That(mock.PlaySongCalls, Is.EqualTo(1)); Assert.That(mock.StopCalls, Is.EqualTo(0)); Assert.That(mock.SeekToCalls, Is.EqualTo(0)); Assert.That(mock.GetPauseState(), Is.False); Assert.That(model.IsPlaying, Is.True); Assert.That(model.PlayingSong, Is.SameAs(second)); Assert.That(mock.LastStartedSong, Is.SameAs(second)); }
public void AmpachePlayerPlayPauseStartsPlaybackAtFirstSongTest() { var model = new AmpacheModel(); var mock = new PlayerHandle(model); mock.SetPauseState(false); var first = new AmpacheSong(); var second = new AmpacheSong(); model.Playlist = new List<AmpacheSong>{ first, second }; model.PlayPauseRequested = true; System.Threading.Thread.Sleep(100); Assert.That(model.PlayPauseRequested, Is.False); Assert.That(mock.PauseCalls, Is.EqualTo(0)); Assert.That(mock.UnpauseCalls, Is.EqualTo(0)); Assert.That(mock.PlaySongCalls, Is.EqualTo(1)); Assert.That(mock.StopCalls, Is.EqualTo(0)); Assert.That(mock.SeekToCalls, Is.EqualTo(0)); Assert.That(mock.GetPauseState(), Is.False); Assert.That(model.IsPlaying, Is.True); Assert.That(model.PlayingSong, Is.SameAs(first)); Assert.That(mock.LastStartedSong, Is.SameAs(first)); }
public void AmpachePlayerPlayPauseResumesPlaybackWhenPasusedTest() { var model = new AmpacheModel(); var mock = new PlayerHandle(model); mock.SetPauseState(true); model.PlayPauseRequested = true; System.Threading.Thread.Sleep(100); Assert.That(model.PlayPauseRequested, Is.False); Assert.That(mock.UnpauseCalls, Is.EqualTo(1)); Assert.That(mock.PauseCalls, Is.EqualTo(0)); Assert.That(mock.StopCalls, Is.EqualTo(0)); Assert.That(mock.SeekToCalls, Is.EqualTo(0)); Assert.That(mock.PlaySongCalls, Is.EqualTo(0)); Assert.That(mock.GetPauseState(), Is.False); }
public void AmpachePlayerNextShufflingTest() { var model = new AmpacheModel(); var mock = new PlayerHandle(model); mock.SetPauseState(false); var first = new AmpacheSong(); var second = new AmpacheSong(); model.Playlist = new List<AmpacheSong>{ first, second }; model.PlayingSong = first; model.IsPlaying = true; model.Shuffling = true; model.NextRequested = true; System.Threading.Thread.Sleep(100); Assert.That(model.PlayPauseRequested, Is.False); Assert.That(mock.PauseCalls, Is.EqualTo(0)); Assert.That(mock.UnpauseCalls, Is.EqualTo(0)); Assert.That(mock.PlaySongCalls, Is.EqualTo(1)); Assert.That(mock.StopCalls, Is.EqualTo(0)); Assert.That(mock.SeekToCalls, Is.EqualTo(0)); Assert.That(mock.GetPauseState(), Is.False); Assert.That(model.IsPlaying, Is.True); // TODO: find a way to test randomized shuffeling }