private void btnGenerateField_Click(object sender, System.EventArgs e) { DisableShipButtons(); playerField.Reset(); playerField.GenerateField(); DrawPlayerField(); playerFieldArea.Enabled = false; btnStart.Enabled = true; }
private void btnGenerateField_Click(object sender, System.EventArgs e) { DisableShipButtons(); playerField.Reset(); playerField.GenerateField(); DrawPlayerField(); playerFieldArea.Enabled = false; btnStart.Enabled = true; }