Exemple #1
0
 private void InitializePlayerDataOnServer(NetworkConnection connection)
 {
     try {
         playerDataHolder.CreatePlayerData(connection, "");
     } catch (Exception e) {
         Debug.LogErrorFormat("[InitializePlayerDataOnServer] 予期せぬエラーが発生しました\nid : {0}",
                              connection.connectionId);
         Debug.LogException(e);
     }
 }