private void ClearAddPlayerBoard() { m_name.text = ""; m_age.text = ""; m_gender.value = 0; m_height.text = ""; m_weight.text = ""; m_footTrainingLevel.value = 0.5f; m_armTrainingLevel.value = 0.5f; avatar = PlayerData.Avatars.Default; GameObject.Find("AddPlayerCanvas/Avatar/RawImage").GetComponent <RawImage> ().texture = GameManager.Instance.GetComponent <Avatars>().Textures[(int)avatar]; }
public void SelectAvatar(PlayerData.Avatars index) { avatar = index; GameObject.Find("AddPlayerCanvas/Avatar/RawImage").GetComponent <RawImage> ().texture = GameManager.Instance.GetComponent <Avatars>().Textures[(int)index]; m_selectAvatarCanvas.SetActive(false); }
public PlayerData AddPlayer(string name, int age, PlayerData.Genders gender, int height, int weight, PlayerData.Avatars avatar, int footTrainingLevel, int armTrainingLevel) { PlayerData newPlayer = new PlayerData(); newPlayer.Name = name; newPlayer.Age = age; newPlayer.Gender = gender; newPlayer.Height = height; newPlayer.Weight = weight; newPlayer.Avatar = avatar; newPlayer.FootTrainingLevel = footTrainingLevel; newPlayer.ArmTrainingLevel = armTrainingLevel; InsertPlayerInformation(newPlayer); return(newPlayer); }