Exemple #1
0
 void OnCollisionEnter2D(Collision2D collision)
 {
     if (collision.gameObject.tag == "Player")
     {
         playerCurr.AddCurrency(value);
         Destroy(gameObject);
     }
 }
 public void Buy()
 {
     //Pay money
     currencies.AddCurrency(rewardType, rewardFlat + rewardBonus);
 }