public void ButtonUp(PlayerControls.E_ButtonsName button) { if (On == false) { return; } if (button == PlayerControls.E_ButtonsName.AttackX) { DefaultSpriteUI.HideSprite(GuiButtonSelect.SpriteX); } else if (button == PlayerControls.E_ButtonsName.AttackO) { DefaultSpriteUI.HideSprite(GuiButtonSelect.SpriteO); } else if (button == PlayerControls.E_ButtonsName.Use) { DefaultSpriteUI.HideSprite(GuiButtonSelect.SpriteUse); } else if (button == PlayerControls.E_ButtonsName.Roll) { DefaultSpriteUI.HideSprite(GuiButtonSelect.SpriteRoll); } else { GuiManager.Instance.PlayButtonSound(); } }
public void ButtonDown(PlayerControls.E_ButtonsName button) { if (On == false) { return; } if (button == PlayerControls.E_ButtonsName.AttackX) { DefaultSpriteUI.ShowSprite(GuiButtonSelect.SpriteX); } else if (button == PlayerControls.E_ButtonsName.AttackO) { DefaultSpriteUI.ShowSprite(GuiButtonSelect.SpriteO); } else if (button == PlayerControls.E_ButtonsName.Use) { DefaultSpriteUI.ShowSprite(GuiButtonSelect.SpriteUse); } else if (button == PlayerControls.E_ButtonsName.Roll) { DefaultSpriteUI.ShowSprite(GuiButtonSelect.SpriteRoll); } }
public void ButtonUp(PlayerControls.E_ButtonsName button) { GuiControls.ButtonUp(button); }