Exemple #1
0
    public void ButtonUp(PlayerControls.E_ButtonsName button)
    {
        if (On == false)
        {
            return;
        }

        if (button == PlayerControls.E_ButtonsName.AttackX)
        {
            DefaultSpriteUI.HideSprite(GuiButtonSelect.SpriteX);
        }
        else if (button == PlayerControls.E_ButtonsName.AttackO)
        {
            DefaultSpriteUI.HideSprite(GuiButtonSelect.SpriteO);
        }
        else if (button == PlayerControls.E_ButtonsName.Use)
        {
            DefaultSpriteUI.HideSprite(GuiButtonSelect.SpriteUse);
        }
        else if (button == PlayerControls.E_ButtonsName.Roll)
        {
            DefaultSpriteUI.HideSprite(GuiButtonSelect.SpriteRoll);
        }
        else
        {
            GuiManager.Instance.PlayButtonSound();
        }
    }
Exemple #2
0
    public void ButtonDown(PlayerControls.E_ButtonsName button)
    {
        if (On == false)
        {
            return;
        }

        if (button == PlayerControls.E_ButtonsName.AttackX)
        {
            DefaultSpriteUI.ShowSprite(GuiButtonSelect.SpriteX);
        }
        else if (button == PlayerControls.E_ButtonsName.AttackO)
        {
            DefaultSpriteUI.ShowSprite(GuiButtonSelect.SpriteO);
        }
        else if (button == PlayerControls.E_ButtonsName.Use)
        {
            DefaultSpriteUI.ShowSprite(GuiButtonSelect.SpriteUse);
        }
        else if (button == PlayerControls.E_ButtonsName.Roll)
        {
            DefaultSpriteUI.ShowSprite(GuiButtonSelect.SpriteRoll);
        }
    }
Exemple #3
0
 public void ButtonUp(PlayerControls.E_ButtonsName button)
 {
     GuiControls.ButtonUp(button);
 }