Exemple #1
0
 // Update is called once per frame
 void Update()
 {
     if (_controller.active && Input.GetAxis("Split") > 0)
     {
         if (canSplit)
         {
             Transform child2 = ((Transform)Instantiate(childPrefab));
             Transform child1 = ((Transform)Instantiate(childPrefab));
             child1.position = this.transform.position + new Vector3(absOffset.x, absOffset.y + 0.01f, 0);
             child2.position = this.transform.position - new Vector3(absOffset.x, absOffset.y, 0);
             _controller.getContainer().handleSplitCharacter(GetComponent <PlayerController2D>(), child1.GetComponent <PlayerController2D>(), child2.GetComponent <PlayerController2D>());
         }
     }
     else
     {
         this.canSplit = true;
     }
 }