Exemple #1
0
 public void updateHearts(int value)
 {
     m_coinsupdated.setAvailHearts(m_coinsupdated.GetAvailableHearts() + value);
     Debug.Log("avail Heartss" + m_coinsupdated.GetAvailableHearts());
 }
Exemple #2
0
 // Update is called once per frame
 void Update()
 {
     CoinsScoreText.SetText(UpdateScore.GetModifiedAvailCoins().ToString());
     DiamondsScoreText.SetText(UpdateScore.GetAvailableDiamonds().ToString());
     HeartsScoreText.SetText(UpdateScore.GetAvailableHearts().ToString());
 }