private void Start() { bannerControl = FindObjectOfType <PlayerBanner>(); cameraSetup = FindObjectOfType <CameraFollow>(); players = GameObject.Find("Ships").GetComponentsInChildren <Player>(); dispManager = FindObjectOfType <DisplayManager>(); if (newGame) { BeginGame(); } }
public override void Parse(GameBitBuffer buffer) { PlayerBanner = PlayerBanner.ParseFrom(buffer.ReadBlob(32)); }