private async void ContentDialog_SecondaryButtonClick(ContentDialog sender, ContentDialogButtonClickEventArgs args) { if (Send_text_Comment.Text.Length == 0) { Utils.ShowMessageToast("弹幕内容不能为空!"); return; } if (!SettingHelper.Account.Logined) { Utils.ShowMessageToast("请先登录后再操作"); return; } try { int modeInt = 1; if (Send_cb_Mode.SelectedIndex == 2) { modeInt = 4; } if (Send_cb_Mode.SelectedIndex == 1) { modeInt = 5; } var result = await playerAPI.SendDanmu(aid, cid, ((ComboBoxItem)Send_cb_Color.SelectedItem).Tag.ToString(), Send_text_Comment.Text, position).Request(); if (!result.status) { Utils.ShowMessageToast("弹幕发送失败" + result.message); return; } var obj = result.GetJObject(); if (obj["code"].ToInt32() == 0) { if (DanmakuSended != null) { DanmakuSended(this, new SendDanmakuModel() { location = modeInt, color = ((ComboBoxItem)Send_cb_Color.SelectedItem).Tag.ToString(), text = Send_text_Comment.Text }); } Utils.ShowMessageToast("弹幕成功发射"); Send_text_Comment.Text = string.Empty; } else { Utils.ShowMessageToast("弹幕发送失败" + obj["message"].ToString()); } } catch (Exception ex) { Utils.ShowMessageToast("发送弹幕发生错误!\r\n" + ex.HResult); } }
public async Task <bool> SendDanmaku(string aid, string cid, string text, int mode, string color) { try { if (!SettingHelper.Account.Logined && !await Utils.ShowLoginDialog()) { Utils.ShowMessageToast("请先登录"); return(false); } if (text == null || text.Trim().Length == 0) { Utils.ShowMessageToast("弹幕文本不能为空"); return(false); } var result = await PlayerAPI.SendDanmu(aid, cid, color, text, mode).Request(); if (result.status) { var obj = result.GetJObject(); if (obj["code"].ToInt32() == 0) { Utils.ShowMessageToast("弹幕成功发射"); return(true); } else { Utils.ShowMessageToast("弹幕发送失败" + obj["message"].ToString()); return(false); } } else { Utils.ShowMessageToast("弹幕发送失败" + result.message); return(false); } } catch (Exception ex) { var result = HandelError <object>(ex); Utils.ShowMessageToast(result.message); return(false); } }