private void StartGame()
        {
            Player1Timer.Interval = 1000;
            Player2Timer.Interval = 1000;

            prgrss_Player1.Value = 100;
            prgrss_Player2.Value = 100;

            Player1Timer.Start();
        }
        private void TimeRecorder()
        {
            if (Player1Timer.Enabled)
            {
                Player1Timer.Stop();
                Player2Timer.Start();
            }

            else
            {
                Player1Timer.Start();
                Player2Timer.Stop();
            }
        }