Exemple #1
0
        public override void Highlight_Legal_Moves(bool wannaVisuallyHighlight)
        {
            for (int sns = 0; sns < 8; ++sns)
            {
                Point temp = new Point(onBoardLocation.X + KnightPossibleSensesToMove[sns].X, onBoardLocation.Y + KnightPossibleSensesToMove[sns].Y);
                if (nonAbstract_Pieces.WithinBounds(temp.X, temp.Y) && Global.chessBoard[temp.Y, temp.X].pieceColor != Global.chessBoard[onBoardLocation.Y, onBoardLocation.X].pieceColor)
                {
                    if (wannaVisuallyHighlight)
                    {
                        Draw_Highlight_Square(Global.HighLight_Color, temp);
                    }
                    else
                    {
                        Global.CoveredArea[Convert.ToInt32(getPieceColor), temp.Y, temp.X]++;
                        this.AllPossibleMoves.Add(new Point(temp.X, temp.Y));

                        if (Global.AllPieces[temp.Y, temp.X] is King)
                        {
                            //MessageBox.Show("Knight");
                            Player.WhoAttacksTheKing WATK = new Player.WhoAttacksTheKing();
                            WATK.piece = Global.AllPieces[onBoardLocation.Y, onBoardLocation.X];
                            WATK.sense = KnightPossibleSensesToMove[sns];
                            Player.PiecesAttackingTheKing.Add(WATK);
                        }
                    }
                }
            }
        }
Exemple #2
0
        public void DFS(int sns, bool wannaVisuallyHighlight)
        {
            int currX = onBoardLocation.X + QueenPossibleSensesToMove[sns].X;
            int currY = onBoardLocation.Y + QueenPossibleSensesToMove[sns].Y;

            //Console.WriteLine("Nou DFS: " + currY + " " + currX);
            while (nonAbstract_Pieces.WithinBounds(currX, currY) && Global.chessBoard[currY, currX].pieceColor != Global.chessBoard[onBoardLocation.Y, onBoardLocation.X].pieceColor)
            {
                //Console.WriteLine("curr: " + currY + " " + currX);
                if (wannaVisuallyHighlight)
                {
                    Draw_Highlight_Square(Global.HighLight_Color, new Point(currX, currY));
                }
                else
                {
                    Global.CoveredArea[Convert.ToInt32(getPieceColor), currY, currX]++;
                    this.AllPossibleMoves.Add(new Point(currX, currY));

                    if (Global.AllPieces[currY, currX] is King)
                    {
                        //MessageBox.Show("Queen");
                        Player.WhoAttacksTheKing WATK = new Player.WhoAttacksTheKing();
                        WATK.piece = Global.AllPieces[onBoardLocation.Y, onBoardLocation.X];
                        WATK.sense = QueenPossibleSensesToMove[sns];
                        Player.PiecesAttackingTheKing.Add(WATK);
                    }
                }


                if (wannaVisuallyHighlight && Global.chessBoard[currY, currX].pieceColor == 3 - Global.chessBoard[onBoardLocation.Y, onBoardLocation.X].pieceColor)
                {
                    return;
                }

                if (!wannaVisuallyHighlight && Global.chessBoard[currY, currX].pieceType != Global.PIECE_TYPE.NULL && Global.chessBoard[currY, currX].pieceType != Global.PIECE_TYPE.KING)
                {
                    return;
                }

                currX += QueenPossibleSensesToMove[sns].X;
                currY += QueenPossibleSensesToMove[sns].Y;
            }
        }