public void playGame() { mainMenuUI.SetActive(false); gameStarted = true; musicPlayer.playMusic(); }
public void StartGame() { Sound.playMusic(); SceneManager.LoadScene(1); }
public void playGame() { mainMenuUI.SetActive(false); gameStarted = true; musicPlayer.playMusic(); }
public void StartGame() { Sound.playMusic(); SceneManager.LoadScene(1); }