private void UpdatePlayerToList(Online.League.Leaderboard board) { var leaguescore = PlayModel.GetScore(); if (leaguescore < 1) { return; } board.current.Sort((x, y) => y.score - x.score); if (board.current.Count < 1 || leaguescore < board.current.LastOne().score) { return; } var mine = board.current.Find(x => x.username == Profile.Username); if (mine == null) { board.current.RemoveAt(board.current.LastIndex()); mine = new Online.League.Profile() { avatar = Profile.Avatar.Json, nickname = Profile.Nickname, status = Profile.Status, username = Profile.Username, score = leaguescore }; board.current.Add(mine); } else if (mine.score < leaguescore) { mine.score = leaguescore; } }
private static void OnLose(System.Action <bool> exitplaying) { int score = PlayModel.GetScore(); if (score > Profile.MaxClassicScore) { Profile.MaxClassicScore = score; } if (score > 0) { exitplaying(false); Game.Instance.OpenPopup <Popup_Lose>().Setup(replayFunc => OnReward(() => { if (SetPlayModel()) { replayFunc(); } }), () => OnReward(() => Game.Instance.OpenState <State_Main>(true))); } else { exitplaying(true); } }
private static void OnLose(System.Action <bool> callback) { int score = PlayModel.GetScore(); if (score > data.score) { var hashbase = "seganx_" + data.score + "&" + score + "#(" + info.id; Online.League.SetScore(info.id, data.score, score, hashbase.ComputeMD5(null).ToLower(), (success, value) => { }); data.score += score; } if (score > 0) { callback(false); Game.Instance.OpenPopup <Popup_Lose>().Setup(replayFunc => { if (SetPlayerModel()) { replayFunc(); } }, () => Game.Instance.OpenState <State_Main>(true)); } else { callback(true); } }
private static void OnPreLose(System.Action <bool> exitplaying) { if (PlayModel.GetScore() < Profile.MaxClassicScore) { Game.Instance.OpenPopup <Popup_Confirm>().Setup(111128, true, true, ok => exitplaying(ok)).GetComponent <UiCharacter>(true, true).SetBody(1).SetFace(2); } else { exitplaying(true); } }
private IEnumerator Start() { scoreLabel.SetText("0"); int totalBalls = PlayModel.result.totalBalls + PlayModel.level.startBallCount; descLabel.SetFormatedText(PlayModel.result.totalTurn.ToString(), PlayModel.result.totalBlocks.ToString(), totalBalls); inviteButton.onClick.AddListener(() => { var str = string.Format(GlobalConfig.Socials.invitationText, Profile.Username, GlobalConfig.Market.storeUrl); SocialAndSharing.ShareText(str); }); replayButton.onClick.AddListener(() => { onReplayFunc(() => { base.Back(); UIBackground.Hide(); Game.Instance.ClosePopup(true); Game.Instance.OpenState <State_Playing>(); }); }); baloon.gameObject.SetActive(false); UiShowHide.ShowAll(transform); yield return(new WaitForSeconds(0.5f)); // Incentive text { var index = BaloonIndex++ % 25; var incentiveStr = LocalizationService.Get(111090 + index); baloon.SetText(incentiveStr); baloon.gameObject.SetActive(true); } float t = 0; float curscore = 0, maxscore = PlayModel.GetScore(); var wait = new WaitForEndOfFrame(); while (t < 1) { t += Time.deltaTime * 0.75f; curscore = Mathf.Lerp(0, maxscore, t); scoreLabel.SetText(Mathf.RoundToInt(curscore).ToString()); yield return(wait); } }
private static void OnPreLose(System.Action <bool> callback) { var score = PlayModel.GetScore(); if (score < 1) { callback(true); return; } var maxdelta = PlayModel.type == PlayModel.Type.LeagueBalls ? 10 : 50; var nextProfile = GetNextNearProfile(score, maxdelta); // 111058 var nextMedal = GetNextNearMedal(score, maxdelta); // 111059 if (nextProfile == null && nextMedal == null) { callback(true); return; } string confirmStr = string.Empty; if (nextMedal != null) { var scoreDelta = nextMedal.startScore - score; var strformat = LocalizationService.Get(111059); confirmStr = string.Format(strformat, Profile.Nickname, nextMedal.name, scoreDelta); } else { var scoreDelta = nextProfile.score - score; var strformat = LocalizationService.Get(111058); confirmStr = string.Format(strformat, Profile.Nickname, nextProfile.nickname, scoreDelta); } Game.Instance.OpenPopup <Popup_Confirm>().Setup(confirmStr, true, true, ok => callback(ok)).GetComponent <UiCharacter>(true, true).SetBody(1).SetFace(2); }