public void PlayMovesCurrentToItem()
        {
            PlayListPlayer player = new PlayListPlayer();

            player.g_Player            = this; //fake g_Player
            player.CurrentPlaylistType = PlayListType.PLAYLIST_MUSIC;
            PlayList     playlist = player.GetPlaylist(PlayListType.PLAYLIST_MUSIC);
            PlayListItem item1    = new PlayListItem();

            playlist.Add(item1);
            player.PlayNext();
            Assert.AreEqual(item1, player.GetCurrentItem());
            Assert.IsTrue(hasPlayBeenCalled);
        }