public override bool AddPlayElement(PlayElement e)
 {
     if (e is Player)
     {
         ContainsAsset = false;
     }
     return(base.AddPlayElement(e));
 }
Exemple #2
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 public virtual bool RemovePlayElement()
 {
     PlayObject = null;
     return(true);
 }
Exemple #3
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 public virtual bool AddPlayElement(PlayElement e)
 {
     PlayObject = e;
     return(true);
 }