public static void PlayAnimation(I_EntityInTrigger entity, string animationName) { PlayAnimationEventData data = EventDataFactory.Pop <PlayAnimationEventData>(); data.animation_name = animationName; entity.RaiseEvent(E_EntityInTrigger.PLAY_ANIMATION, data); }
public override void OnEnter(BlackBoard blackboard) { PlayAnimationEventData data = EventDataFactory.Pop <PlayAnimationEventData>(); data.animation_name = _animationName; RaiseEvent(E_EntityInTrigger.PLAY_ANIMATION, data); LogEnter(); //Finish(); }