void AttachToThrower() { PlatformerCharacter2D player = thrower.GetComponent <PlatformerCharacter2D>(); player.AttachToRope(this.GetComponent <Link>()); }
void AttachToThrower() { PlatformerCharacter2D player = thrower.GetComponent <PlatformerCharacter2D>(); player.AttachToRope(this.GetComponent <Link>()); }