private void OnEnable()
    {
        pp = (PlatformPortal)target;
        if (!pp.platform)
        {
            Transform platform = pp.transform.parent;
            bool      find     = true;
            while (platform.tag != "Platform")
            {
                platform = platform.parent;
                if (!platform)
                {
                    find = false; break;
                }
            }

            if (find)
            {
                pp.platform = platform.GetComponent <PlatformGeneral>();
                Debug.Log("Find Platform: " + pp.platform.index);
            }
            else /*display error message;*/ } {
    }
}
Exemple #2
0
 //basic movement between platforms: teleport
 public virtual void SwitchPlatform(GameObject player, PlatformPortal pp)
 {
     player.GetComponent <CharacterController>().Move(pp.transform.position - player.transform.position);
 }