public void PreStartGame() { _uiManager.ResetScores(); _platformManager.DeletePlatforms(); _platformManager.BuildLevel(); _ballController.gameObject.SetActive(true); _ballController.MoveToStartingPosition(); }
public void PreStartGame() { _uiManager.ResetScores(); _platformManager.DeletePlatforms(); _platformManager.BuildLevel(); _ballController.gameObject.SetActive(true); _ballController.MoveToStartingPosition(); }