Exemple #1
0
    public void Awake()
    {
        rend  = renderer;
        trans = transform;

        trans.localPosition = Vector3.zero;
        trans.localScale    = Vector3.one;
        trans.localRotation = Quaternion.identity;

        renderer.sharedMaterial.mainTexture = SpriteMeshEngine.SpriteSheetManager.GetSpriteSheet("Planets").Texture;

        planetTypes = PlanetTypes.GetPlanetTypes();

        meshFilter = GetComponent <MeshFilter>();

        mesh1 = new Mesh();

        mesh2 = new Mesh();
    }