private void UpdateLobby() { if (!CoopLobby.IsInLobby) { this.OnBack(); return; } if (CoopLobby.Instance == null || CoopLobby.Instance.Info == null || CoopLobby.Instance.Info.Destroyed) { this.SetErrorText(UiTranslationDatabase.TranslateKey("LOBBY_DESTROYED", "Lobby Destroyed", this._allCapsTexts)); this.OnBack(); CoopLobby.LeaveActive(); return; } if (!CoopLobby.Instance.Info.IsOwner && CoopLobby.Instance.Info.ServerId.IsValid()) { if (!BoltNetwork.isClient && !base.gameObject.GetComponent <CoopSteamClientStarter>()) { base.gameObject.AddComponent <CoopSteamClientStarter>().gui = this; if (GameSetup.IsNewGame) { PlaneCrashAudioState.Spawn(); } this.SetLoadingText(UiTranslationDatabase.TranslateKey("STARTING_CLIENT___", "Starting Client...", this._allCapsTexts)); } } else { bool foundHost = false; ulong ownerId = SteamMatchmaking.GetLobbyOwner(CoopLobby.Instance.Info.LobbyId).m_SteamID; this._lobbyScreen._playerCountLabel.text = StringEx.TryFormat(UiTranslationDatabase.TranslateKey("PLAYER_CURRENT_OVER_MAX", "PLAYERS: {0} / {1}", this._allCapsTexts), new object[] { CoopLobby.Instance.MemberCount, CoopLobby.Instance.Info.MemberLimit }); this._lobbyScreen._playerListLabel.text = CoopLobby.Instance.AllMembers.Select(delegate(CSteamID x) { string text = SteamFriends.GetFriendPersonaName(x); bool flag = x.m_SteamID == ownerId; if (flag) { text += " (Host)"; foundHost = true; } return(text); }).Aggregate((string a, string b) => a + "\n" + b); if (!foundHost) { this.OnBack(); } } }
public void OnNewGame() { TitleScreen.StartGameSetup.Type = TitleScreen.GameSetup.InitTypes.New; if (TitleScreen.StartGameSetup.Mode == TitleScreen.GameSetup.PlayerModes.SinglePlayer) { this.BreadCrumbLevel2(); PlaneCrashAudioState.Spawn(); LoadSave.ShouldLoad = (TitleScreen.StartGameSetup.Type == TitleScreen.GameSetup.InitTypes.Continue); if (!this.MyLoader) { this.FixMissingLoaderRef(); } this.MyLoader.SetActive(true); } else { this.BreadCrumbLevel3Mp(); Application.LoadLevel(this.CoopScene); } this.MenuRoot.gameObject.SetActive(false); }
public void OnNewGame(DifficultyModes difficulty) { GameSetup.SetDifficulty(difficulty); GameSetup.SetInitType(InitTypes.New); if (GameSetup.IsSinglePlayer) { this.BreadCrumbLevel2(); PlaneCrashAudioState.Spawn(); LoadSave.ShouldLoad = (GameSetup.Init == InitTypes.Continue); if (!this.MyLoader) { this.FixMissingLoaderRef(); } this.MyLoader.SetActive(true); } else { this.BreadCrumbLevel3Mp(); this.InitMpScreenScenery(); SceneManager.LoadScene(this.CoopScene, LoadSceneMode.Single); } this.MenuRoot.gameObject.SetActive(false); }