public override void OnInspectorGUI() { planeMonoBehaviour = (PlaneMonoBehaviour)target; planeBuilder = planeMonoBehaviour.Builder; BasePrimitiveMonoBehaviourEditor <PlaneBuilder> .GenerateBaseFields(planeBuilder); EditorGUI.BeginDisabledGroup(!planeBuilder.FrontSided && !planeBuilder.BackSided); EditorGUILayout.Space(); EditorGUILayout.LabelField("Plane Settings", EditorStyles.boldLabel); planeBuilder.SetWidth(EditorGUILayout.FloatField("Width", planeBuilder.Width)); planeBuilder.SetHeight(EditorGUILayout.FloatField("Height", planeBuilder.Height)); planeBuilder.SetNumberOfSegmentsWidth(EditorGUILayout.IntField("Number Of Segments Width", planeBuilder.NumberOfSegmentsWidth)); planeBuilder.SetNumberOfSegmentsHeight(EditorGUILayout.IntField("Number Of Segments Height", planeBuilder.NumberOfSegmentsHeight)); EditorGUI.EndDisabledGroup(); planeMonoBehaviour.RecreateMesh(); }