private void SoundClick(Button obj) { var checkBox = obj as CheckBox; PixelDungeon.SoundFx(checkBox != null && checkBox.Checked()); Sample.Instance.Play(Assets.SND_CLICK); }
public WndSettings(bool inGame) { CheckBox btnImmersive = null; if (inGame) { var w = BtnHeight; _btnZoomOut = new RedButton(TxtZoomOut); _btnZoomOut.ClickAction = button => Zoom(pdsharp.noosa.Camera.Main.Zoom - 1); Add(_btnZoomOut.SetRect(0, 0, w, BtnHeight)); _btnZoomIn = new RedButton(TxtZoomIn); _btnZoomIn.ClickAction = button => Zoom(pdsharp.noosa.Camera.Main.Zoom + 1); Add(_btnZoomIn.SetRect(WIDTH - w, 0, w, BtnHeight)); var btnZoomDefault = new RedButton(TxtZoomDefault); btnZoomDefault.ClickAction = button => Zoom(PixelScene.defaultZoom); btnZoomDefault.SetRect(_btnZoomOut.Right(), 0, WIDTH - _btnZoomIn.Width - _btnZoomOut.Width, BtnHeight); Add(btnZoomDefault); } else { var btnScaleUp = new CheckBox(TxtScaleUp); btnScaleUp.ClickAction = ScaleUpClick; btnScaleUp.SetRect(0, 0, WIDTH, BtnHeight); btnScaleUp.SetChecked(PixelDungeon.ScaleUp()); Add(btnScaleUp); btnImmersive = new CheckBox(TxtImmersive); btnImmersive.ClickAction = ImmersiveClick; btnImmersive.SetRect(0, btnScaleUp.Bottom() + Gap, WIDTH, BtnHeight); btnImmersive.SetChecked(PixelDungeon.Immersed()); btnImmersive.Enable(Build.VERSION.SdkInt >= BuildVersionCodes.Kitkat); Add(btnImmersive); } var btnMusic = new CheckBox(TxtMusic); btnMusic.ClickAction = button => { var checkBox = button as CheckBox; PixelDungeon.Music(checkBox != null && checkBox.Checked()); }; btnMusic.SetRect(0, (btnImmersive != null ? btnImmersive.Bottom() : BtnHeight) + Gap, WIDTH, BtnHeight); btnMusic.SetChecked(PixelDungeon.Music()); Add(btnMusic); var btnSound = new CheckBox(TxtSound); btnSound.ClickAction = SoundClick; btnSound.SetRect(0, btnMusic.Bottom() + Gap, WIDTH, BtnHeight); btnSound.SetChecked(PixelDungeon.SoundFx()); Add(btnSound); if (!inGame) { var btnOrientation = new RedButton(OrientationText()); btnOrientation.ClickAction = OrientationClick; btnOrientation.SetRect(0, btnSound.Bottom() + Gap, WIDTH, BtnHeight); Add(btnOrientation); Resize(WIDTH, (int)btnOrientation.Bottom()); } else { var btnBrightness = new CheckBox(TxtBrightness); btnBrightness.ClickAction = button => { var checkBox = button as CheckBox; PixelDungeon.Brightness(checkBox != null && checkBox.Checked()); }; btnBrightness.SetRect(0, btnSound.Bottom() + Gap, WIDTH, BtnHeight); btnBrightness.SetChecked(PixelDungeon.Brightness()); Add(btnBrightness); Resize(WIDTH, (int)btnBrightness.Bottom()); } }