void Start() { if (randomOffset) { offset = PitManager.rand(0, period); } }
private void Start() { if (randomOffset) { offset = PitManager.rand(0, onTime + offset); } child = transform.GetChild(0).gameObject; }
public void Start() { if (randomize) { speed = PitManager.rand(minSpeed, maxSpeed); direction = new Vector3(PitManager.rand(minX, maxX), PitManager.rand(minY, maxY), PitManager.rand(minZ, maxZ)); } }
void Start() { float spacing = PitManager.rand(spacingMin, spacingMax); float start = PitManager.rand(minOffset, maxOffset); for(int i = 0; i < items.Length; i++) { items[i].offset = start + spacing * i; } }
void Start() { player = GameObject.FindGameObjectWithTag("player").transform; if (randomOffset) { offset = new Vector3(PitManager.rand(-randomOffsetMaxDist, randomOffsetMaxDist), 0, PitManager.rand(-randomOffsetMaxDist, randomOffsetMaxDist)); } }
// Update is called once per frame private void Start() { if (randomize) { circleSize = PitManager.rand(0, 3); speed = PitManager.rand(-1, 1); timeOffset = PitManager.rand(0, 7); } if (speed * circleSize < 0) { yRotOffset = 180; } }
private void Start() { if (random) { speed = PitManager.rand(minRandom, maxRandom); } if (randomOffset) { offset = PitManager.rand(0, 360); } if (randomDir) { if (PitManager.rand(0, 1) > 0.5f) { this.transform.localScale = Vector3.Scale(this.transform.localScale, (new Vector3(-1, 1, 1))); dir = -1; } } }
void Start() { float chance = 1f / spawnables.Length; int i = PitManager.random.Next(spawnables.Length); for (; i < 1000; i += 1) { SpawnData a = spawnables[i % spawnables.Length]; if (!evenChance) { chance = a.chance; } if (PitManager.rand(0, 1) < chance * a.depthChance.Evaluate(transform.position.y / PitManager.max_depth)) { break; } } GameObject toSpawn = spawnables[i % spawnables.Length].prefab; Instantiate(toSpawn, gameObject.transform).name = toSpawn.name; }
void Start() { transform.rotation = Quaternion.Euler(0, PitManager.rand(0, 360), 0); }
void Start() { transform.localPosition = transform.localPosition + new Vector3(PitManager.rand(minX, maxX), 0, PitManager.rand(minZ, maxZ)); }