public void UsePotion()
        {
            var obj = Pinventory.Where(p => p.Name == "Potion");

            foreach (Potions item in obj)
            {
                if (item.Name == "Potion")
                {
                    Pinventory.Remove(item);
                    Console.WriteLine($"Using a Potion");
                    Console.SetCursorPosition(2, 13);
                    Console.WriteLine($"You have { obj.Count()} Potions left");

                    this.HP = this.MaxHP;

                    break;
                }
                else
                {
                    Console.WriteLine("No Potions in your inventory!");
                }
            }
        }
 public void AddInventory(Items item)
 {
     Pinventory.Add(item);
 }
 public void RemoveInventory(Items item)
 {
     Pinventory.Remove(item);
 }
        public int PotionsInInventory()
        {
            var obj = Pinventory.Where(p => p.Name == "Potion");

            return(obj.Count());
        }