private string getPickupItemInfostring(PickupItemSpawner pickupItem) { string msg = ""; msg += $"{pickupItem.m_itemPrefab.name},"; msg += $"{Math.Round(pickupItem.transform.position.x, 2)},{Math.Round(pickupItem.transform.position.y, 2)},{Math.Round(pickupItem.transform.position.z, 2)},"; return(msg); }
public GetRawIngredientAction(PlayerControls player, string ingredient) { this.player = player; state = 0; PickupItemSpawner ingredientSpawner = StationUtil.GetSpawnerForItem(ingredient); Logger.Log("GetRawIngredientAction instantiated"); currentAction = new PathFindAction(player, ingredientSpawner); }