Exemple #1
0
    private IEnumerator RemoveObjectFromPoolCoroutine(PickableUsableObject obj, float lagSeconds)
    {
        yield return(new WaitForSeconds(lagSeconds));

        obj.AssociatedContainer.UnassignEquipmentUsable();
        obj.AssignEquipmentContainer(null);

        yield return(null);
    }
Exemple #2
0
    private IEnumerator AddObjectToPoolCoroutine(PickableUsableObject obj, float lagSeconds)
    {
        yield return(new WaitForSeconds(lagSeconds));

        UsableContainer container = null;

        for (int i = 0; i < _usableContainers.Length; ++i)
        {
            container = _usableContainers[i];
            if (container.IsFree)
            {
                break;
            }
        }

        obj.AssignEquipmentContainer(container);
        container.AssignEquipmentUsable(obj);

        _usableList.Add(obj);

        yield return(null);
    }