public void PickUp(int thirstUp, int hungerUp, int partsUp, PickUps.PickUpType environmentType) { bool safeEnvironment = true; if (environmentType.ToString() == "Cactus") { if (partyGathering < 50) { safeEnvironment = false; } } if (safeEnvironment) { partyThirstiness += thirstUp; partyHunger += hungerUp; partyParts += partsUp; foreach (var girl in girlList) { girl.GetComponent <GirlController>().EnvironmentPickup(environmentType); } } else { foreach (var girl in girlList) { girl.GetComponent <GirlController>().UpdateHappiness(-1); } } }
public void EnvironmentPickup(PickUps.PickUpType environmentType) { ownRole.ReactToPickup(environmentType.ToString()); }