public static void AddSpeedUpEventListener(UnityAction <int, float> speedUpEventHandler)
 {
     speedUpEventListener = speedUpEventHandler;
     if (speedUpEventInvoker != null)
     {
         speedUpEventInvoker.AddSpeedUpEventListener(speedUpEventListener);
         Debug.Log("Liadd");
     }
 }
 public static void AddSpeedUpEventInvoker(PickUpBlock invoker)
 {
     speedUpEventInvoker = invoker;
     if (speedUpEventListener != null)
     {
         speedUpEventInvoker.AddSpeedUpEventListener(speedUpEventListener);
         Debug.Log("Inadd");
     }
 }