Exemple #1
0
    void Awake()
    {
        SSDirector director = SSDirector.getInstance();

        director.setFPS(60);
        director.currentScenceController = this;

        LoadResources();

        diskFactory   = Singleton <DiskFactory> .Instance;
        scoreRecorder = Singleton <ScoreRecorder> .Instance;
        actionManager = Singleton <RoundActionManager> .Instance;
        physisManager = Singleton <PhysisManager> .Instance;

        leaveSeconds = 63;
        leaveSecond2 = 60;

        count = leaveSecond2;

        state = State.PAUSE;

        disks = new List <GameObject>();
    }
Exemple #2
0
 public static PhysisActionManager getInstance()
 {
     instance = new PhysicsManager();
     return(instance);
 }