public override void Register(PhysicsWorld physics) { if (pworld == physics) { return; } pworld = physics; Collider cld = null; if (SurPath == null) //sphere { cld = new SphereCollider(SphereRadius); } else { var mr = (ModelRenderer)Parent.RenderComponent; sur = new SurCollider(SurPath); cld = sur; if (Parent.RigidModel.From3db) { sur.AddPart(PlainCrc, Matrix4x4.Identity, null); } else { foreach (var part in Parent.RigidModel.AllParts) { var crc = CrcTool.FLModelCrc(part.Name); if (part.Construct == null) { sur.AddPart(crc, Matrix4x4.Identity, part); } else { sur.AddPart(crc, part.LocalTransform, part); } } } } if (Mass < float.Epsilon) { Body = physics.AddStaticObject(Parent.GetTransform(), cld); } else { Body = physics.AddDynamicObject(Mass, Parent.GetTransform(), cld, Inertia); } Body.Tag = Parent; collider = cld; }