/// <summary> /// Returns a state from the PhysicalServerState enum. /// </summary> /// <returns></returns> public PhysicalServerState AnyMoreSpaceFor(VirtualServer vserver) { if (_LVirtualServersActive == null) { _ServerState = PhysicalServerState.empty; return _ServerState; } short cummulatedCoresInNumbers; short cummulatedBandwidthInMBit; short cummulatedRAMInGByte; AddUpVServersOnInstance(out cummulatedCoresInNumbers, out cummulatedBandwidthInMBit, out cummulatedRAMInGByte); if (cummulatedCoresInNumbers + vserver.CPUCoreCountMax >= _CPUCoresMax) { _ServerState = PhysicalServerState.full; return _ServerState; } if (cummulatedBandwidthInMBit + vserver.BandwidthInMBit >= _BandwidthInMBit) { _ServerState = PhysicalServerState.full; return _ServerState; } if (cummulatedRAMInGByte + vserver.RAMInGByte >= _RAMInGByte) { _ServerState = PhysicalServerState.full; return _ServerState; } _ServerState = PhysicalServerState.spaceAvailable; return _ServerState; }
public void AddVMToInstance(VirtualServer vserver) { _ServerState = PhysicalServerState.spaceAvailable; _LVirtualServersActive.Add(vserver); }
public PhysicalServer(short cpuCoreCount, short bandwidthInMBit, short ramInGByte) : base(cpuCoreCount, bandwidthInMBit, ramInGByte) { _ServerState = PhysicalServerState.empty; _LVirtualServersActive = new List<VirtualServer>(); }