private void HandleGameInitialized(PhutballBoardInitialized boardInitialized) { Width = (_phutballOptions.ColumnCount) * Consts.BoardElementSize; Height = (_phutballOptions.RowCount) * Consts.BoardElementSize; Fields = MapToViewModels(_phutballBoard.GetCurrentFields()); }
private void HandleGameInitialized(PhutballBoardInitialized boardInitialized) { Width = (_phutballOptions.ColumnCount ) * Consts.BoardElementSize; Height = (_phutballOptions.RowCount ) * Consts.BoardElementSize; Fields = MapToViewModels(_phutballBoard.GetCurrentFields()); }