private void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else
     {
         Destroy(gameObject);
         return;
     }
 }
    private IEnumerator WaitForFile(string pathToPhoto)
    {
        //Debug.Log("agora_: WaitForFile");
        yield return(null);

        Sprite photoSprite = SpriteLoader.GetSpriteFromFile(pathToPhoto);

        photoNames.Add(pathToPhoto);

        CheckingTextType checkingTextType = CheckingTextType.CarNumber;

        photo = photoSprite;
        if (string.IsNullOrEmpty(VideoCallPhotoManager.FolderName))
        {
            PhotoChecking.OpenPhotoCheck(photoSprite, FolderName, checkingTextType, true);
            PhotoChecking.AddManualCloseEventListiner(RemoveLastPhoto);
        }
        else
        {
            StartCoroutine(PhotoMakeAnim());
            SaveInFolder();
        }
    }