public static void HandleStablePet(IRealmClient client, RealmPacketIn packet) { EntityId id = packet.ReadEntityId(); Character activeCharacter = client.ActiveCharacter; NPC stableMaster = activeCharacter.Map.GetObject(id) as NPC; PetMgr.StablePet(activeCharacter, stableMaster); }
public static void HandleStablePet(IRealmClient client, RealmPacketIn packet) { var guid = packet.ReadEntityId(); var chr = client.ActiveCharacter; var stableMaster = chr.Map.GetObject(guid) as NPC; PetMgr.StablePet(chr, stableMaster); }