public MainClient()
        {
            PersonalVehicleController = new PersonalVehicleController();

            InteractionMenu = new InteractionMenu();
            InteractionMenu.CreateMenu();

            API.StatSetInt((uint)API.GetHashKey("MP0_STAMINA"), 100, true);
            API.RegisterCommand("passive", new Action(Gameplay.PassiveMode.Enable), false);

            Client.Players.Colors.Setup();

            WorldContent.WeaponPickups.CreatePickups();

            HUD.Blips.Create();
            HUD.GamerTags.Create();

            API.SetRadarBigmapEnabled(false, false);

            playerList = new Playerlist();

            wastedScreen = new WastedScreen();

            Tick += OnTick;
        }
 public Vehicles()
 {
     vehicleController = MainClient.PersonalVehicleController;
 }